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Wonder Time

Wonder Time

Wonder Time is an engaging program that encourages curiosity and self-expression. Children discover that learning is fun!

Each Tuesday from 4 to 6 p.m., kids have an opportunity to “wonder” about something. The program is geared toward (but not limited to) children ages 6 to 14.

Lights, Camera, and an Idea Worth Spreading

dmignardi's picture
Student presenting his Ted-ED Club presentation

Most of us are familiar with TED Talks, a nonprofit devoted to spreading ideas through short, often powerful, talks. As librarians, we can use the format of a TED Talk to engage students and teachers with research and encourage them to spread their ideas.

We chose to incorporate TED-ED into our ninth-grade programming — with excellent results. In fact, we are now hoping to spread it to eighth and fifth grades as culminating projects during those capstone years in our district.

Making Trivia Masters: Using Trivia to Turn Students into Explorers

klewallen's picture
A woman looks for a book in the stacks.

A few months ago on Programming Librarian, I talked about asking a trivia question as part of your passive programming. Now, I've taken it a step further to create a Trivia Master Challenge that encourages students to search the library’s catalog, explore our nonfiction section, and learn how to search successfully within a book.

Passive Doesn't Mean Boring: 5 Passive Program Ideas for School Libraries

klewallen's picture
Girls making bookmarks

Passive programs can be a great way to regularly attract students into the library without having planned, specific events. Pick a corner of the library that can be designated for these drop-by activities, set out the supplies and some instructions, and let it go! Here are a few of my go-to passive programs.

Group of girls making bookmarks

The Truth Is Out There: Fact-Checking Resources for Students

dmignardi's picture
Person holding magnifying glass and taking notes in a book

Do you ever feel like you have slipped into an episode of "The Twilight Zone" or "The X-Files" when you see some of the “facts” your students share? Do you wonder where they found these “facts,” or how to convince students that they might not be using the most reliable of resources?

LibraryGame

One finished game made by a student.

The Librarygame project teaches fifth graders the concepts of storytelling, technology and project management through the creation of video games. The program is a collaboration between Sacramento Public Library and local Title I schools, many of which lack the funds to hold this type of program without a partner.

Kindergarten and Media Literacy: Using PBS' 'Arthur' to Start the Conversation

dmignardi's picture
Kids watching a show on an iPad

Information literacy skills are a cornerstone to school library instruction. Teacher librarians have taught them for years. Why revisit them now? Before we get into how to use "Arthur" to teach media literacy, we thought it might be nice to give you a little background on why our passion for information literacy programming in school libraries was re-energized and renewed.

Five Alternatives to Book Talks

klewallen's picture
Kids participating in book speed dating

A great book talk can make anyone want to read any book, but sometimes you need an alternative. If you haven’t read your new books yet, you only have a couple copies of a book to lend, or — like me — you’re just not very comfortable with giving book talks, here are a few programs you can do with your classes to build excitement about reading.

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