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This program was modeled off a previous successful program held back in February where teens taste-tested candies from around the world. Because of the success of this previous program, the Teen Advisory Board at my library branch requested other taste-test programs.
We decided to try different Oreo flavors because of the abundance of different kinds of Oreos, especially around the holidays.
Beginning Street Art was an active companion program to Banksy Booked @KHPCL, the theme for a number of active and passive programs to coincide with a six-week exhibit of Banksy’s "Haight Street Rat" street art.
We created an escape room with a Harry Potter theme for teens and adults. Participants signed up for a half-hour slot, with four people to a time slot. We read them a short introduction, and then they had 30 minutes to solve all the puzzles we created in the room. This included finding keys, figuring out codes, translating runes and searching for clues with a black light wand.
PRISM is a monthly program aimed toward LGBTQ+ teens and straight allies in our county with the goals of providing a safe place for all. Our young adults are given the opportunity to create their own supportive, inclusive community in an area which often denies such.
PRISM allows teens, no matter their sexual orientation or gender identity, to connect and discuss issues that are relevant to their lives in a relaxing, social setting; the program empowers teens to advocate for LGBTQ+ equality and justice.
The Tom Green County Library System began a tabletop gaming program three years ago to build community and provide a fun activity for all ages. Out of that program grew the West Texas Table Top Convention (WT3C), an annual library-sponsored event intent on celebrating not only tabletop games, but all aspects of geek culture.
In honor of Black History Month in February, the Portland Library held an all-ages event with screenings, games and activities celebrating black superheroes. We screened episodes of “Static Shock,” a TV show from the early '00s that featured a black superhero, and had an array of games, coloring pages and a book display.
We have held the event for the past four years, and it has grown in popularity each time.
Created in 2016, our library's Game and Activity Day is a monthly afterschool program where we set up a variety of games and activities in the library for kids and their families to use.
We incorporate a mix of single and multi-user games and activities, ranging from basic board games to more physical activities, like ping-pong and mini-golf.
Spring Break Challenge Quest was a library district-wide, weeklong drop-in and passive program for students in kindergarten through sixth grade. Held during our schools' spring break, the series involved daily "quests" to challenge the mind and body, from scavenger hunts to binary coding to yoga.
The yoga quest challenged kids to look at printed silhouettes of yoga poses (e.g. child's pose, downward-facing dog) and figure out how to position their bodies into the poses shown.
Magic for Muggles was created by my teen advisory board, which had several Harry Potter fans. They wanted to create a program series where they could do all kinds of Harry Potter activities, and they came up with the catchy name. The group met monthly from September 2016 to May 2017.
We found tons of ideas on Pinterest. We did indoor Quidditch with brooms and balls; potions and spells, where we did Hogwarts science projects; Harry Potter Clue; and a day at Hogsmeade, when we made butterbeer and other themed snacks.
Inspired by the idea that loving and caring for oneself is essential to well-being, the Brooklyn Heights Library Youth Council presented a self-love event called I’m Perfect. The event was held at the nearby Brooklyn Bridge Park in May 2017, and featured music, arts and crafts, food and guided meditation.
The idea to hold a Quidditch clinic for teens arose from our local teens' excitement for any and all Harry Potter-related programming. We’ve done numerous Harry Potter-themed programs in the past (typically trivia or costumed events), but had yet to tackle Quidditch. We wanted to engage teens that might have an interest in physical activities as this event was in collaboration with our local YMCA.
Art Lab is a recurring program focusing on STEAM (science, technology, engineering, art and math), with a focus on art. It is held at 7 p.m. every Monday. The first and third Mondays of the month are planned lessons, and the second and fourth Mondays are open draw sessions for students to relax and meet other artists.
The information below focuses on the Art Lab lesson: Electric Painting, in which the students made an interactive sound device using paint.